Shutendouji

King of Oni

STORY

King of Oni

Shutendouji

assassins

The sword cut Shutendouji's head down, with a mess in the Wine Palace. Gilrs cried and ran until Yorimitsu explained again and again that he was entrusted to save them by their parents.


Yorimitsu brought the girls to Kyoto safely. Shutendouji and Wine Palace had never shown up from then. Yorimitsu became a Hero who killed the king of Oni, with his sword been named as

"Doujigiriyasutsuna".


But that was the Human's era at all. Kyoto didn't get better and better without Shetendouji. Robbers became more and more rampant and Yorimitus had to handle the problems here and there without pausing for breath.


But that was the Heian(peace) period at all. The People could live and work in peace and contentment, gilrs could drink a little with friends and families. 


"Well, my lovely wine, looks like we have to part now. If you miss me someday, please have a little drink.


Huh, and I'm going to settle today's bill with Seimei now."

  • 5000
    HEALTH POINT
  • 0
    magical value
  • 0
    Attack
  • 0.88
    Attack speed
  • 200
    Attack range
  • 360
    Moving speed
  • ATTACKS
  • PASSIVE
  • SKILLS 1
  • SKILLS 2
  • SKILLS 3

Liquor Cut

Basic Attack deals 375(+100%AttackPower) damage, gaining 10 [Tipsy]

N/A
Magic
N/A
Cooldown

Drunk

Shutendouji's Basic Attacks and Abilities generate [Tipsy] (up to 100). At max [Tipsy], his next Basic Attack will be enhanced. The Enhanced Basic Attack gains 100(+50* Level)(+20%Attack Power) bonus damage and makes him become [Drunk] for up to 4 seconds, allowing he immediately cast once Ability 1 or Ability 2 with no Mana and no Cooldown. [Tipsy] depletes if there is no [Tipsy] generated in 4 seconds.

N/A
Magic
N/A
Cooldown

Blade Strike

Dash forward, dealing 500/700/900/1100/1300/1500(+80%Attack Power) damage to all enemies he passes through. Generate 20 [Tipsy], plus 5 [Tipsy] per enemy on hit.

N/A
Magic
12
Cooldown

Shadow Strike

Shutendouji becomes untargetable and dashes to nearby enemies, dealing 500/700/900/1100/1300/1500(+80%AttackPower) damage, then returning to his start location. Generate 20 [Tipsy], plus 5 [Tipsy] per enemy on hit.

N/A
Magic
12
Cooldown

Liquor Pool

Smash a gourd at a target location, dealing 1000/1750/2500(+100%AttackPower) damage to enemies and generating 20 [Tipsy]. The gourd leaves behind a Liquor Pool that lasts 5 seconds, generating 5 [Tipsy] every 0.2 second(s) to himself in the area.

N/A
Magic
60/50/40
Cooldown