Hansel is a taciturn bounty hunter who rarely shows his emotions. When he was a child, the whole village was attacked by monsters. No one survived. Only he escaped the disaster because he was hidden in the cellar by his mother. Later, he was discovered by a passing team of demon hunters and survived. When he grows up, he has only one goal - to kill the monsters in order to avenge the destruction of the village. For this reason, he chose to become a demon hunter, constantly honing himself, making himself more experienced, more capable, and more ruthless at the same time.
- SKILLS 1
- SKILLS 2
- SKILLS 3
Basic Attack deals 380(+30% Attack Power) damage.
Attacking enemy heroes will add [Devil's Brand] for 4 seconds. When attacking a target marked with [Devil's Brand], it will deal real damage equivalent to 20% of this damage to other targets with this mark. Attacking a new target deals 100(+50% Attack Power)(+10* Level) damage and reduces the cooldown of all Hansel's skills by 1 seconds.
Flames of rage
Fires a bullet that explodes on the first unit it hits, dealing 500/600/700/800/900/1000(+120% Attack Power) damage to enemies within range. Providing 2(+2% Attack Power)% movement speed for yourself when hitting a unit for 2.5 s.
Fear of greed
Deals 500/600/700/800/900/1000(+100% Attack Power)damage to all targets marked by [Devil's Brand] and scares them for 0.7/0.9/1.1/1.3/1.5/1.7ss.
After a short delay, a powerful shot is fired in the target direction, and explodes when it hits the first hero unit or reaches the maximum distance, causing 800/1200/1600(+100% Attack Power) damage to the target and surrounding units. Deals During this period [Devil's Brand] will continue to refersh, and after 3.5s, it will deal 800/1200/1600(+100% Attack Power) damage to all targets marked with [Devil's Brand] at the end.