Carmilla

Bloody Countess

STORY

Bloody Countess

Carmilla

wizards

Vampires crave blood, and Camilla is no exception. The difference is that most vampires are just hungry, to fill their stomachs, and human blood is just more delicious food in their eyes. As a vampire noble, Camilla is not worried about this. She has her own "territory" (an area dedicated to nobility to keep humans in captivity), and her desire comes from a higher pursuit, the pursuit of beauty. She believes that human blood, especially the blood of girls, has a high value in beauty, and judging from her fair skin, it does work well. She was immersed in the twisted flesh and the burst of blood, which brought her great pleasure. In order to satisfy this hobby, and because she disdains the rude way of eating directly, she designs and uses various torture instruments to deal with the prey. Among the many torture instruments, a special torture instrument called the Iron Maiden satisfied her the most. The inside of this torture device is covered with sharp needles. When a human being is locked into the torture device, the needles will penetrate deeply into the body, but they can perfectly avoid key part, so that the locked person will not die immediately, but can only slowly bleed to death. In this way, Camilla can happily dine with a melodious wailing sound.

  • 4900
    HEALTH POINT
  • 1800
    magical value
  • 0
    Attack
  • 0.85
    Attack speed
  • 500
    Attack range
  • 340
    Moving speed
  • ATTACKS
  • PASSIVE
  • SKILLS 1
  • SKILLS 2
  • SKILLS 3

Scarlet Rose

Basic Attack deals 300(+30% Attack Power) damage.

0
Magic
0
Cooldown

Vampire Kiss

Blood is added to the HP recovered through skills. Every time you recover 3% Max HP, you will increase 10 Blood, up to 100. Every Blood will provide 3 Attack Power, which gradually decays after leaving the battle. \nCamilla turns into a bat when she takes fatal damage, and consumes all Blood to recover her HP, during which she cannot attack or be attacked. Transform back into human form after 4 seconds and gain 40% spell lifesteal bonus and 30% movement speed for 5 seconds, cooldown 50 seconds.

0
Magic
0
Cooldown

Impalement

Spikes protrude from the ground and pierce enemies, dealing 360/485/610/735/860/985(+45% Attack Power) damage and slowing them by 20% for 1.5 seconds. Camilla restores for 10% of the total damage dealt. \nIf Impalement hits twice in a row, the next Impalement will be strengthened. \nEnhanced Impalement: Increases 100(+20% Attack Power) damage and imprisons the enemy hit for 1.5 seconds.

1025/150/175/200/225/250
Magic
5/4.8/4.6/4.4/4.2/4
Cooldown

Blood Drain

Absorbs the blood of surrounding enemies, dealing 125/150/175/200/225/250(+16% Attack Power) damage every 0.4 seconds for 4 seconds. \nCarmilla restores for 25% of the damage.

200/225/250/275/300/325
Magic
20/19/18/17/16/15
Cooldown

Iron Maiden Punishment

Camilla locks the target enemy hero into the Iron Maiden, dealing 500/1000/1500(+20% Attack Power) damage and inflicting the Iron Maiden's penalty on him for 5 seconds. \nDuring the period, the enemy hero takes 100/150/200(+15% Attack Power)(+1%Target MaxHP) damage every 0.6 seconds, and slows down by 40%. If the hero is moving, the damage is increased by 200%.

500
Magic
70/60/50
Cooldown